Real Racers Actually Use Gran Turismo To Train
01.05.08
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I bet you’ve heard rumors before that Gran Turismo was used as an actual training tool but have you ever seen proof? Well thanks to the
Real Racers Actually Use Gran Turismo To Train01.05.08
I bet you’ve heard rumors before that Gran Turismo was used as an actual training tool but have you ever seen proof? Well thanks to the 30 Comments »Leave a comment
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Wow, I love gran tourismo, didnt know it was big in japan.even though i lived in osaka 2 yrs, I posted this on my blog, with extra comments(opentopix.com) http://www.opentopix.com/topic.....o-practice
Comment by peter guszti — January 6, 2008 @ 5:38 am
This is total BS and a marketing trick. The same crap was said for Grand Prix 2 when it came around. Drivers don’t really need a crappy console game to train the layout of a new track. Not to mention the awful arcade physics of GT.
Comment by chip — January 6, 2008 @ 6:29 am
Ha lol… I’ve seen drivers use racing games… Not Gran Turismo though, more like Formula 1 …
Comment by Yatti — January 6, 2008 @ 7:19 am
I heard once about Jacques Villeneuve used a Formula 1 game on the original playstation for learn a couple of things in new circuit in the racing calendar, He won that race, and the Championship in that year
Comment by Alan — January 6, 2008 @ 9:01 am
Wow, sounds like someone is taking this a little too serious ^^^^^^…you must not have been very good to be getting upset over something so stupid.
Comment by DanceOfD3ath — January 6, 2008 @ 9:28 am
Anyone who hates on the physics of Gran Turismo 4 never played it with a sit down mount, with frame, car seat, and the Driving Force Pro. With the controller GT4 was awful. With the car mount setup its amazing. We used to run it with a 27″ tv in the front.
Pilots use simulators, so can drivers.
Comment by Rob Fleming — January 6, 2008 @ 9:29 am
The above was directed toward chip, not Yatti
Comment by DanceOfD3ath — January 6, 2008 @ 9:30 am
Theres an option in GT that simulate “real” conditions and not the arcade style its on by default.Plus if you knew about GT you would know that you end up getting quite a few formula one cars to use guys.
Since the GT maps are turn for turn copies of the actual tracks what makes you think theres something better for someone to learn a track on without being there?
Comment by Jesse — January 6, 2008 @ 9:37 am
As a “real racer”, I CAN tell you that a well modeled racing game will indeed help a racer to learn a track. Where they fail is in track “feel”, such as available traction, elevation changes and corner camber. But having used games prior to hitting a new track, there is a definite advantage. Don’t knock it unless you’ve *actually* tried it, and that means getting on course.
Comment by caferace — January 6, 2008 @ 9:44 am
They tried that on top gear for the Laguna Seca track in a Honda NSX and it was crap.
Real racers use Rfactor to practice.
Comment by Dennis — January 6, 2008 @ 10:51 am
This would only be remotely feasible if it were on Forza 2. Why would a racecar driver train on PGR-like physics? Forza 2 is the most realistic simulator out. Just because you see a racecar driver playing a videogame does not mean they are training.
Comment by Chuck Norris — January 6, 2008 @ 11:35 am
I bet those “drivers” you know aren’t japanese or lives in japan either. Different folks…
Comment by dfd — January 6, 2008 @ 11:59 am
Wow, some of these comments are stupid. F1 is not the same class as these cars, Yatti. You’re a moron. Chip, GT doesn’t use arcade physics; it is a driving simulator, you s*** for brains. Didn’t you know that? Damn, I hate ignorance.
Comment by Matt — January 6, 2008 @ 12:32 pm
Marketing maybe, but it’s certainly true. Drivers have use Gran Turismo for it’s high level of realism. They arn’t playing the game, they are memorizing the track, which is crucial for them. It’s not 100 percent, that’s why you have to drive a set of laps before you can go at full speed for the whole course, but it certainly helps the memorization and gives the edge, and is cheaper than building your own simulation (which will likely only give you the same feeling).
But then you nullified your whole statement by saying that Gran Turismo has arcade physics, which makes you sound like a fanboy, anyone who has played the game knows that Gran Turismo has anything but arcade physics.
Btw you’d use Gran Turismo over Formula 1 or others because of Gran Turismo’s higher attention to detail and focus on overall performance, that and GT has more accurate tracks than Formula 1, if you’re talking a new track, you’re not going to find it in Formula 1, and most other racing games has only a handful of tracks.
Comment by Kinglink — January 6, 2008 @ 12:35 pm
Nice article, games are so accurate nowadays that racing drivers can pick up a game like GT and play it well instantly.
By the way, “awhile” it not a word!
Comment by Steve — January 6, 2008 @ 12:47 pm
Quite funny spotting the PS3 haters/XBOX fanboys here.
Makes me want to puke, go suck Bill Gate’s dick.
Comment by NOT a fanboy — January 6, 2008 @ 1:43 pm
Take a few minutes to Google around, Chip. It’s not total BS, plenty of drivers use video games to familiarize themselves with tracks. This is an old story, it’s been done in Nascar for quite a few years. Check out as an example, and if you google around, there are plenty more stories about it.
Comment by Rick — January 6, 2008 @ 1:53 pm
GT4 is ARCADE. And so is any console arcade racer. Try rFactor or GTR2 for a as closed as possible simulation of the real thing. Oh thats right most of you couldn’t even keep the car on the track in sims so back to GT4 or Forza for you noobs!
Comment by Art — January 6, 2008 @ 2:13 pm
QUOTE: “if you’re talking a new track, you’re not going to find it in Formula 1, and most other racing games has only a handful of tracks.”
- Definitely not true!!! There are dozens of patches that apply to various games accompanied by realistic maps. Take for example F1 2002, so realistic that EA didn’t produce another game for another 4 years. (Now the F1 2007 is only available in game consoles, not PC)
Comment by kosova — January 6, 2008 @ 2:49 pm
TORCS has the best physics of any racing game I’ve ever tried, too bad the cars and tracks all suck.
Comment by Rich — January 6, 2008 @ 3:01 pm
Loeb? Huh? Who?
Comment by jj — January 6, 2008 @ 3:45 pm
-NOT a fanboy, you’re an ignorant prick… By bashing xbox ‘fanboys’ you’re obviously a sony ‘fanboy’. You always a hypocrite? -Art, by saying ‘noob’ yourself, you’re obviously one as well, who the fuck still says that? You like rFactor better? Go play it & quit being a prick.
Comment by yeaaahhhhh08 — January 6, 2008 @ 4:16 pm
To kosova, I’m pretty sure they didn’t make a F12003-2007 (the 2007 version was a finale, Formula 1 Championship) was because of licensing. Currently nobody has the rights to produce official Formula 1 games, after F1 Championship.
I always found GT to be a very good simulator rather than arcade. It takes skill to play GT well (I remember not getting my license on GT1 or something ^^), whereas games like Burnout you just press X and go go go. As others have said though, it’s about the track LAYOUT not the driving
Comment by Liam — January 6, 2008 @ 7:44 pm
I like the idea of this, I don’t understand why people go on the hate wagon simply because their console cannot play a particular game. GT4 is a PS2 game and the last time I checked at dear ol’ fry’s you could get it for under $200. I find it far more fun than Forza, after all GT4 is a good all around game, there is no way around it. Forza always seemed to me like Ferrari 355 Challenge for the Dreamcast. Where it may be nice where steering feels like you are driving a 50′ cement truck. But the problem is that you do not have a feeling of speed. Much like when you drive a real car, I know I am going 50 without having to look at the speedo every 5 seconds before hitting a turn.
Also what is so bad about the racing car drivers using a game to simulate the track? I know many airline pilots that like to fly in MSFS (MS Flight Simulator) during their off time. Some people just like their jobs, and outside of studying the track (granted, this can be done with a pen, paper, and a map) it is also fun to just race a car down the track you will race, fly a plane into the airport you are going to fly into, or build an empire to see how your war against the (N.) Koreans is going to go (Civ 4). But just like you have with GT4 and Forza, you have the guys in MSFS debating the merits of their sims against the people who use X-Plane.
That said I like to stand clear of the console lovingness. It’s like getting upset when an AMD processor is faster than an Intel chip or nVidia graphics card outperforming an ATI one. Who gives a crap? As for the “go suck Bill Gate’s dick” line, wouldn’t the same apply to Sony? Since when has any of these companies steered clear of tea bagging the customer to squeeze out an extra amount of profit. These aren’t charity organizations, and on the end these are products and not holy books. I find it amusing when people declare jihads against a company. I guess the popular religions of the 21st century seems to be XBox360/PS3 and Wii.
Comment by PowerMonk — January 6, 2008 @ 9:10 pm
What Art said. Racing sims on the PC are even more heavily used by real racers than is GT. GTR2 and rFactor have been used extensively by racers and both were developed with key input by racers.
Comment by Anthony — January 6, 2008 @ 11:27 pm
Funny that this article uses Fuji Speedway as an example; they should have known that Fuji was reworked in preparation for the F1 GP 2007. GT4 was released in 2005. Either GT4 has some kind of internal time machine or then can someone explain me what’s the point practicing OLD track configuration?
I also agree, PC sims > console “sims”. The level of realism is just from a completely different world.
Comment by Al Pacino — January 7, 2008 @ 12:28 am
Dennis, they tried it on Top Gear because of the fact that soem pro driver mentioned doing it after he had won a race. Clarkson also admited that it was his own fear that kept him from driving the same way he did in the game. I know i’d be terrified as hell trying to do the corkscrew at the same speeds i do in a video game.
Comment by ryusen — January 10, 2008 @ 11:35 pm
why are Rfactor and LFS fanboys keep bashing on GT you guys are retards we all know pc sim is more accurate than console sim but who gives a shit, GT has part Sim and part arcade you can choose what ever the fuck you want to do same as Rfactor or LFS you can make those game look like an arcade too if you want so get over it you fucking homos and try not to crash in real life..
Comment by ralph — January 11, 2008 @ 9:05 pm
Playstation/X-Box dont have a simulation choice it’s arcade easy then arcade hard…LOL
Try GTR2 Race 07, or rfator for a more imersive simulated experience, one where braking is required LOL
Comment by azza — January 13, 2008 @ 3:49 pm
Some of you guys take games and your platforms too seriously. Its sad when people are insulted just because they prefer PC over console or vice versa or one game over the other. AL=lso, GTR is based on the FIA GT Championship so it only has input from drivers in that series whereas GT has gotten input from a variety of drivers. And for goodness sake, GTR and GT are two different games so comparing them especially since they are on two different platforms is pointless and proves nothing and unless your a professional Driver yourself and or have actually played, Stop Whining because you look like one of those no-life Fanboys when you do. And while I’m at it, Lets give the fanboys a Boot To The Head “Thump”
Comment by RACECAR — January 18, 2008 @ 5:28 pm